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Old Jan 03, 2006, 06:59 AM // 06:59   #1
Jungle Guide
 
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Default ward against projectiles

idea for a new skill
if anti warriors get ward vs melee why not a ward vs projectiles?
it will be in the same mold of the melee ward except it wards against projectiles including arrows and wand throws
*hears sparks flying from ranger spikers*
to make things a bit easier, it can have a scaling % unlike melee in which you'll need 16 water to get the full 50% evade rate
to help even things out even further it can be a water ele skill, giving the least used ele line some sort of value
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Old Jan 03, 2006, 07:08 AM // 07:08   #2
Krytan Explorer
 
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Would make more sense as an Air Magic Line defensive skill.
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Old Jan 03, 2006, 07:34 AM // 07:34   #3
Desert Nomad
 
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So let's just make it so you can ward against everything? Then as long as we maintain wards, we're unstoppable.
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Old Jan 03, 2006, 07:40 AM // 07:40   #4
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Oh you mean like:

"Shields Up!" - Shout
For 8-18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks.

>.>
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